// Created by Crowbar 0.71
====== File Size ======
	56,217
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 791 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	792 - 2,011 theMdlFileData.theBones 5
	2,012 - 2,103 theMdlFileData.theAttachments 1
	2,104 - 2,115 theMdlFileData.theHitboxSets 1
	2,116 - 2,123 [ERROR] Unread bytes (non-zero) [ 01 00 02 03 04 00 00 00 ]
	2,124 - 2,215 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 1
	2,125 - 2,128 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	2,129 - 2,131 anAnimationDesc.anAnimation [@ref] alignment [ 1F 00 00 ]
	2,132 - 2,287 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	2,288 - 2,519 theMdlFileData.theSequenceDescs 1
	2,520 - 2,539 [ref] aSeqDesc.theBoneWeights 5
	2,540 - 2,541 [ref] aSeqDesc.theAnimDescIndexes 1
	2,542 - 2,543 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	2,544 - 2,559 theMdlFileData.theBodyParts 1
	2,560 - 2,707 aBodyPart.theModels 1
	2,708 - 2,823 aModel.theMeshes 1
	2,824 - 2,831 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 ]
	2,832 - 2,875 theMdlFileData.theTextures 1
	2,876 - 2,879 theMdlFileData.theTexturePaths 1
	2,880 - 2,881 theMdlFileData.theSkinFamilies 1
	2,882 - 2,883 theMdlFileData.theSkinFamilies alignment [ 00 00 ]
	2,884 - 2,954 theMdlFileData.theKeyValuesText = mdlkeyvalue
{
prop_data {
"base" "Metal.Small" "allowstatic" "1"  }
}

	2,955 - 2,955 theMdlFileData.theKeyValuesText alignment [ 00 ]
	2,956 - 10,075 [ERROR] Unread bytes (non-zero) [ 05 00 00 00 40 00 00 00 54 00 00 00 68 00 00 00 A4 00 00 00 F4 ... ]
	10,076 - 10,076 aSeqDesc.theActivityName = ""
	10,077 - 10,128 theNameCopy = "Weapons/bullets/projectile_rocket_launcher_sram.mdl"
	10,129 - 10,136 theSurfacePropName = "default"
	10,137 - 10,157 aBone.theName = "rocket_launcher_LOD0"
	10,158 - 10,164 aBone.theName = "rocket"
	10,165 - 10,185 aBone.theName = "rocket_launcher_LOD1"
	10,186 - 10,206 aBone.theName = "rocket_launcher_LOD2"
	10,207 - 10,227 aBone.theName = "rocket_launcher_LOD3"
	10,228 - 10,235 anAttachment.theName = "exhaust"
	10,236 - 10,240 anAnimationDesc.theName = @ref
	10,241 - 10,244 aSeqDesc.theName = "ref"
	10,245 - 10,249 aBodyPart.theName = "body"
	10,250 - 10,288 aTexture.thePathFileName = "models\weapons\bullets\projectile_SRAM"
	10,289 - 56,216 [ERROR] Unread bytes (non-zero) [ 00 00 00 10 00 00 00 00 00 00 00 01 00 00 00 E8 44 4A 88 78 02 ... ]
	56,217 - 56,217 END OF FILE + 1 (File size)
========================
